Political Power and Empire
Introduction
The Malazan Book of the Fallen is, at the level of its plot-structure, a sustained study of political power and imperial machinery. Its central institutional creations — the Malazan Empire under the Emperor Kellanved, the Emperor's successor Empress Laseen, and the parallel Letherii Empire on a distant continent — provide Erikson with the fictional apparatus to examine how imperial systems consolidate, reproduce, and survive the removal of their individual leaders. The examination is informed by Erikson's reading of Roman, Ottoman, British, and American imperial history, and it is unusually direct about the mechanisms by which empires maintain themselves: the purge of competing power centres, the cultivation of loyalty to institutions rather than persons, the management of popular violence as a political instrument, and the eventual subordination of individual actors (including the emperor) to the system they serve.
This essay examines the series' treatment of political power under seven headings: Laseen's consolidation through the Claw and the specific cost of burning away personal loyalty; Rhulad as "unkillable king" and the Letherii Empire as the exemplar of a system that exceeds any individual ruler; the Roman parallels in the series' treatment of imperial iconography and propaganda; the Cull of the Nobility as mob politics; the distinction between empire as institution and emperor as person; the Bonehunters Chapter 23 meeting as the series' most pivotal political scene; and the Claw vs. Talons distinction as competing models of institutional loyalty.
Laseen and the Cost of Purging Loyalty
Empress Laseen's consolidation of power after the disappearance of Kellanved is a study in the trade-offs of institutional purge. Laseen inherits an empire whose original power base — Kellanved's old guard, Dassem Ultor, the Bridgeburners, the original Claw — has been organised around personal loyalty to the departed emperor rather than institutional loyalty to the office Laseen now occupies. Her first major political task is therefore to convert the empire's loyalty structure from the personal to the institutional, and the conversion requires her to neutralise every figure whose allegiance belongs to Kellanved rather than to the throne.
Erikson has discussed this transition in the Critical Conversations 07 episode devoted to the Bonehunters Chapter 23 meeting:
"One of the things we knew about Kellanved as an emperor was he had the family, he had the old guard, he had these trusted advisors and companions and friends, and no matter what happened he had people he could rely on. But when Laseen took over, they all disappeared. And part of that was because they feared that she was going to kill them — to prevent them destabilising the empire with a pretender to the throne, which is logical. We've seen this play out in [history]... She made the Claw so much more cut-throat, so much more — to make them better, to make them harder, to make them more dangerous. But that burnt away all aspects of loyalty." (Critical Conversations 07: The Bonehunters Chapter 23 transcript)
The analytic observation here is precise: the very measures Laseen took to make the Claw more operationally effective also destroyed the personal-loyalty infrastructure on which Kellanved's version of the empire had rested. A more cutthroat Claw is a more dangerous instrument, but it is also an instrument whose members know that their own survival depends on their individual competence rather than on their relationships with other members or with the throne. The instrument's institutional loyalty therefore becomes brittle: a Claw whose allegiance is based on mutual fear rather than mutual trust can be penetrated by anyone willing to offer its members a better deal, because there is no affective infrastructure to make betrayal feel like betrayal.
The consequence is that by the time of The Bonehunters, the Claw has been penetrated by Mallick Rel and Korbolo Dom — two figures whose ambitions would have been unthinkable under Kellanved because the old guard would have killed them at the first sign of disloyalty. Laseen's purging of the old guard created the vacuum in which Mallick Rel's institutional infiltration became possible, and her own eventual assassination (by the compromised Claw she herself had hardened) is the direct consequence of the trade-off she made decades earlier. The purge that consolidated her power is also the purge that eventually removes her; the institutional effect she produced returns on her own throne.
This is a distinctively Tacitean observation about imperial politics. The emperor who makes the instruments of imperial rule more effective by removing personal loyalty has, in the same act, made those instruments available to any later challenger who can offer them better terms. The ruler's own safety depended on the loyalty the ruler's reforms destroyed, and the reforms therefore contain the seeds of the ruler's own eventual removal. Erikson dramatises this dynamic across the full arc of Laseen's rule, and the dramatisation is one of the series' most sustained observations about how political power actually reproduces itself over time.
Rhulad as Unkillable King: The System Exceeds the Person
The Letherii Empire under Rhulad Sengar provides the series' clearest demonstration of a principle that the Malazan Empire only partially exemplifies: that a sufficiently entrenched political system outlasts any individual ruler, and that removing the ruler has little effect on the system's ongoing operation. Rhulad is literally unkillable — the cursed sword he wields returns him to life each time he dies — and the literal immortality is the symbolic expression of a deeper political fact about the Letherii system he nominally rules.
Erikson has discussed this explicitly:
"The system is too powerful, too strong for this tribal force to come in, put their own king on the throne, and make any kind of substantive changes to how that system works. So bearing that in mind, Rhulad as an unkillable king represents the most obvious symbolic meaning to the system of the Letherii Empire that one can imagine, because literally you can cut the head off all you want — the head pops back up, or a new one arrives, because the system is bigger than the individual." (Conversation with Steven Erikson 6: The Bonehunters transcript)
The symbolism is worth unpacking. In conventional political narrative, removing the head of a state is supposed to produce decisive political change; the assumption is that the ruler's personal decisions shape the state's behaviour, and that a different ruler would make different decisions. Erikson's Letherii portrait denies this assumption. The system the Letherii have built — a debt-based economy, a propertied elite, a professionalised bureaucracy, a cultural mythology of individual economic striving — is robust to changes of leadership because it does not depend on the leader's decisions for its operation. The ploughman still pays his debts; the debt-collector still collects; the courts still enforce contracts; the army still expands to acquire new resources to service the accumulating debt. A new ruler can issue new decrees, but the decrees either match what the system was going to do anyway (in which case they are redundant) or contradict what the system was going to do (in which case they are ignored or subverted).
Rhulad is therefore not the Letherii Empire's ruler in any meaningful sense. He is its figurehead, and his literal unkillability is the fictional dramatisation of the figurehead's functional role: the system requires someone to be seated on the throne so that it can continue to operate under the nominal authority of a sovereign, and Rhulad's indestructibility means that the system never has to pause its operation during the succession crises that would ordinarily follow the death of a sovereign. He is a renewable figurehead, and his renewal is what allows the system to run without the interruptions real historical systems experience when their rulers die.
The political observation embedded in this fictional device is unusual. Most fantasy treats the question of who sits on the throne as the central political question; Erikson's Letherii portrait treats the question as irrelevant. What matters is not who rules but how the system operates, and the system's operation is independent of its ruler to a degree conventional political narrative rarely acknowledges. The reader who grasps this observation arrives at a specific kind of political scepticism: scepticism about the importance of leadership changes in societies whose systems have reached sufficient institutional depth to continue operating without the active participation of the figures at the top.
Roman Parallels: Imperial Iconography and Propaganda
The Roman Empire is Erikson's most direct historical reference for his thinking about empire, and he has discussed the Roman model specifically in the context of imperial iconography:
"There was a strong period of high propaganda, say, in Roman art — especially in the sculptures elevating the emperors basically to almost godlike or demigod status. You see that in paintings of royalty in Europe as well — oversized compared to the horse, and looking fit in their armour even though they never were. All of these things are basically intended to reinforce the status quo of whatever element is in power at the time. And then you see the contrast sometimes when art moves in the other direction. I know there was a Greek period for Roman art as well as Greek art that sort of removed the idealisation of the human form, and it probably was a reflection of the slow collapse — or quick collapse — of the civilisation at hand. So art is definitely a reflection..." (Steven Erikson Interview — Geeks Guide to the Galaxy transcript)
The observation is that imperial art is always in part imperial propaganda, and that the evaluation of an empire's health can be read off the register of its art: confident empires produce art that idealises the human form, struggling empires produce art that acknowledges the form's mortality, collapsing empires produce art whose register has become fragmented or alienated. The Malazan series exploits this observation at the level of world-building. The Letherii are a confident empire in their commercial self-mythology, and their architecture, coinage, and public art are correspondingly idealised. The Tiste Andii under Rake are a declining population, and the art they produce (or fail to produce) reflects their affective paralysis. The Malazan Empire under Laseen is struggling with legitimacy, and the public propaganda of the reign shows the strain — the monuments to Dassem and the old guard have been quietly suppressed, and no new monuments of equivalent weight have been produced to replace them.
The art-as-propaganda observation extends into the series' treatment of imperial history. Every empire in the Malazan world has its own official historical narrative, and every narrative is designed to legitimise the current ruling arrangement rather than to record what actually happened. The Malazan Empire's founding mythology treats Kellanved as a hero-emperor whose reforms built the foundation on which Laseen's rule now rests; the reality (as the series slowly reveals) is closer to a combination of competent statecraft, ruthless assassination, and cosmological manipulation that cannot be fully acknowledged in the official record. The gap between the official and the actual is not a flaw of the propaganda but its intended feature: propaganda works by presenting a cleaned-up version of history as though it were the truth, and citizens who read the cleaned-up version as truth are responding appropriately to the propaganda's calibrated lying.
The Cull of the Nobility: Mob Politics as Instrument
The most extended study of mob politics as an instrument of imperial rule comes in The Bonehunters, where Malaz City is consumed by the Cull of the Nobility — a popular uprising in which ordinary citizens, spurred on by rumours and propaganda, murder the empire's old noble families on the pretext that the nobles have been conspiring against the throne. The Cull is not a spontaneous outburst; it is a managed political event, orchestrated by Mallick Rel and his allies to eliminate a specific class of Malazan political agents whose continued existence threatens the succession they are planning.
The structural observation the Cull dramatises is that mob violence, in imperial politics, is almost never spontaneous. What appears to be popular outrage is almost always the result of specific individuals or factions feeding the population the rumours, fears, and rhetorical frames that convert latent class resentment into acute violence. The crowd believes itself to be acting on its own judgment; the crowd is in fact acting on the judgment of those who have curated its information environment. The distinction between spontaneous and orchestrated mob violence is difficult to make in the moment but easy to make in retrospect, and imperial politics routinely exploits this asymmetry: the violence looks spontaneous while it is happening, and by the time its managed character becomes clear, the violence has served its purpose and the orchestrators have moved on.
The Cull of the Nobility functions as Mallick Rel's instrument for eliminating the remaining Kellanved-era old guard — the nobles whose loyalty to the old emperor had been maintained through the transition to Laseen's reign but whose presence blocks Mallick's own rise. By the time the Cull has finished, these nobles are dead, and the population believes that their deaths were the just outcome of popular judgment. The population is wrong, but the population's wrongness is exactly the feature that makes the Cull politically useful: the killings are now legitimated by popular participation, and no subsequent political actor can reverse them without appearing to side with the dead nobles against the people who killed them.
The Cull's dramatisation of mob manipulation is one of the series' darker political observations. It suggests that popular violence is not a check on authoritarian rule but, frequently, one of its most useful instruments — that what looks like the people taking political matters into their own hands is often the elite using the people as a laundering mechanism for eliminations that would be politically costly if performed by the elite directly. This is a Thucydidean observation (the Athenian democracy's treatment of Mytilene, the stasis in Corcyra) imported into fantasy, and its presence in the series is part of what gives the Malazan Book of the Fallen its distinctive political realism.
Empire vs. Emperor
A recurring distinction in Erikson's political thinking is between empire (the institutional apparatus) and emperor (the individual person occupying its highest office). The distinction is easy to state but hard to maintain in practice, because individual rulers have strong incentives to conflate themselves with their institutions: the conflation strengthens their personal position by making any attack on them appear as an attack on the state they represent. The Malazan Book of the Fallen is unusual in its insistence on maintaining the distinction despite the rulers' attempts to collapse it.
Kellanved, the founding emperor of the Malazan Empire, is the character around whom the distinction is most sharply made. Kellanved's personal identity is the empire — he built it, he named it, he populated its senior positions, he fought its wars, he approved its expansions. And yet Kellanved disappears (into ascendancy as Shadowthrone, in the series' cosmological frame), and the empire continues under Laseen without the loss of its founding figure producing the catastrophic collapse that one might expect. The continuation is itself the proof of the distinction: the empire is not identical to Kellanved, because it persists in his absence. If it had been identical to him, his disappearance would have ended it.
Laseen's reign is the series' sustained demonstration of this principle. She is a competent but unloved ruler whose personal legitimacy is contested throughout her time on the throne, and the empire she administers continues to function despite the weakness of her personal claim. What matters for the empire's continuation is not the legitimacy of its current ruler but the continued operation of its institutional machinery — the Claw, the provincial governors, the tax collection apparatus, the standing armies, the bureaucracy that translates imperial decrees into local action. Any of these institutions can function under a weak ruler as long as the institutional habits have been sufficiently entrenched before the weak ruler's arrival. Laseen's reign is the test of whether the Malazan Empire's institutions have been sufficiently entrenched, and the answer — yes, but only barely, and at the cost of progressive erosion — is one of the series' most sustained political observations.
The distinction between empire and emperor has ethical as well as descriptive force. A population that has learned to identify the empire with the emperor will treat attacks on the emperor as attacks on itself, and will support repressive measures taken in the emperor's defence. A population that has learned to distinguish them will be able to evaluate rulers on their merits without confusing that evaluation with its commitment to the state's continued existence. The distinction is therefore politically useful to anyone who wants to improve the quality of their rulers without abolishing the state they rule, and the series' insistence on maintaining it is a contribution to the political education of its readers.
The Bonehunters Chapter 23 Meeting: The Pivotal Decision
The series' most politically decisive scene — the one Erikson has called "the pivotal scene not just of this novel but the series" — is the meeting in The Bonehunters Chapter 23 between Empress Laseen, Adjunct Tavore Paran, Kalam Mekhar, Korbolo Dom, and Mallick Rel. The scene is discussed at length in the essay on dialogue as evasion and subtext as a demonstration of Erikson's dialogic theory; here it is worth revisiting as the series' most politically consequential moment.
The political stakes of the meeting can be stated clearly. Laseen is trying to secure her hold on the Malazan Empire in the aftermath of the Whirlwind rebellion and the siege of Y'Ghatan. She has two options: she can throw the Wickans under the bus — conceding to the popular demand that they be punished for the rebellion, and thereby accepting Mallick Rel and Korbolo Dom as her inner circle — or she can protect the Wickans and reject Mallick Rel and Korbolo Dom, thereby alienating the political faction whose support she would need for any aggressive prosecution of the rebellion. The decision is impossible: either option damages her. She has therefore tried to game out a third option in which Tavore and Kalam, as loyal agents of the throne, would eliminate Mallick Rel and Korbolo Dom in her name, allowing her to preserve the Wickans while removing the political faction that demanded their punishment.
Tavore's decision — arrived at without verbal discussion with Kalam, in the corridor outside the meeting — is to reject both options. She will neither serve Laseen by killing Mallick and Korbolo, nor will she accept Laseen's framing of the situation as one in which a choice between bad options must be made. Instead, she will leave the empire altogether, taking her army with her, and establish a new political entity — the Bonehunters — whose loyalty is neither to Laseen nor to Mallick Rel nor to any of the existing Malazan factions but to a purpose none of them has yet articulated.
Erikson has identified this decision as "absolutely crucial" to the series:
"Without that scene the rest of the series cannot be written. The decision that Tavore makes and, almost as crucially, the decision Kalam makes is what sends the rest of the series in the direction that it goes in." (Critical Conversations 07: The Bonehunters Chapter 23 transcript)
The political significance of the decision is that it represents the only major character decision in the series that creates a new political entity rather than operating within existing ones. Tavore does not replace Laseen; she does not join Mallick Rel; she does not return to private life. She starts a new army whose allegiance is to its own purpose, and the army she starts becomes the vehicle through which the series' moral argument (about compassion, about witnessing, about the Crippled God's liberation) will eventually be delivered. The moral apparatus of the final volumes is only available because Tavore has stepped outside the existing political structures and created an agent whose actions can be motivated by something other than the claims of those structures.
The mirror to Lorn's earlier dinner scene in Gardens of the Moon is deliberate. Both scenes involve a female Adjunct at a political meeting whose outcome will determine the direction of the empire. In the earlier scene, Lorn — Laseen's previous Adjunct — chose to serve the throne's interests against her own moral inclinations; the choice led to her death and to the political consequences that created the conditions for Tavore's later decision. Tavore is, in effect, being given the same choice Lorn was given, and her refusal of both available options is the corrective to Lorn's earlier acceptance. The two scenes are therefore a single structural pair: Lorn chose to serve the system and died serving it; Tavore refused to serve the system and her refusal became the condition of the series' moral resolution.
Claw vs. Talons: Competing Models of Loyalty
A final structural detail in the series' political apparatus is the distinction between the Claw (Laseen's assassin organisation, which replaced Kellanved's earlier organisation) and the Talons (Kellanved's original organisation, which Laseen's purge was supposed to have eliminated but which survived underground). The two organisations represent competing models of institutional loyalty, and their conflict across the series is a model of how institutional memory works in long-lived states.
The Claw is organised around professional competence, ruthlessness, and loyalty to the throne as an institution. Its members are selected for technical capability rather than for personal allegiance to any specific individual, and its command structure is designed to ensure that no single member can accumulate enough influence to threaten the throne. This is an institutional model — the Claw is loyal to the office of the Empress rather than to the person currently holding it — and its theoretical advantage is that it should survive transitions of power without crisis.
The Talons, by contrast, retain the personal-loyalty model of the original Kellanved era. Their allegiance is to specific individuals (Topper, Dancer, Kellanved himself) rather than to the institutional office, and their members have accumulated years of shared experience that give the organisation a depth of mutual trust the Claw lacks. This is a personal-loyalty model, and its theoretical advantage is that it cannot be penetrated by outsiders in the way the Claw's institutional-loyalty model can.
The series' plot repeatedly tests the competing models against each other, and the results are instructive. The Claw's institutional loyalty makes it more operationally effective in the short term but more vulnerable to infiltration in the long term; Mallick Rel's penetration of the Claw is possible only because the Claw's members have no personal relationships strong enough to resist the offer Mallick Rel makes them. The Talons' personal loyalty makes them less operationally effective in any given moment but more durable as an organisation; they survive Laseen's purge despite her best efforts, and they re-emerge at precisely the moment when the Claw's institutional brittleness becomes fatal to Laseen herself.
The political observation is that institutional loyalty and personal loyalty each have characteristic weaknesses, and that a well-run state needs both kinds in balance. Kellanved's original organisation had the personal-loyalty model without sufficient institutional discipline; Laseen's reforms produced the institutional model without sufficient personal loyalty; and the series' ongoing tension between the two organisations is a working-out of the consequences of prioritising one over the other. Neither model alone is sufficient, and the series' eventual political resolution (the creation of the Bonehunters, which has both institutional discipline and deep personal bonds among its members) is the synthesis the Malazan Empire itself failed to achieve.
Conclusion: Empire as Sustained Observation
The political apparatus of the Malazan Book of the Fallen is one of the most carefully constructed in contemporary epic fantasy. Its treatment of imperial consolidation, mob politics, the distinction between system and ruler, competing models of institutional loyalty, and the trade-offs of purge and reform constitutes a sustained observation about how political power actually works in historical states. The observation is informed by Erikson's reading of Roman, Ottoman, British, and American history, but it is also informed by his archaeological training, which exposed him to the material traces of polities whose official narratives about themselves had been contradicted by the archaeological record. The combination of documentary and archaeological sources gives his political thinking a specific texture: he is aware of how states lie about themselves, and he is aware of how to read the lies against the material facts to recover what actually happened.
The resulting fiction is politically educational in a specific sense. Readers who complete the series have been exposed to extended case studies of how empires consolidate, how institutional loyalty differs from personal loyalty, how mob politics can be managed as an elite instrument, how propaganda shapes the art and historical records of ruling states, and how individual rulers relate to the institutions they nominally command. None of these observations is novel — they are all present in the classical and modern historical literature — but their deployment in fantasy form makes them accessible to readers who might not otherwise encounter them, and the deployment is sufficiently detailed that the fiction rewards readers who have the historical background to recognise the parallels.
The deeper contribution is Erikson's insistence that political fiction should treat its subject as seriously as its readers are capable of taking it. Most contemporary epic fantasy treats political plots as backdrops for heroic action; the Malazan Book of the Fallen treats them as the primary subject, with heroic action as one instrument among many for examining how political systems operate. The reader who wants to understand how empires work will find the series more instructive than many straightforwardly historical novels, and the understanding will be calibrated to the specific mechanisms (institutional loyalty, propaganda, system-over-ruler dynamics) that historical analysts have long recognised as central but that popular political discourse routinely misses. This is not a small contribution; it is one of the series' most durable legacies, and it is one of the reasons why attentive readers return to the volumes years after finishing them.
Sources
- Erikson, Steven. Gardens of the Moon (GotM), Deadhouse Gates (DG), The Bonehunters (BH, Ch. 23), Midnight Tides (MT), Reaper's Gale (RG).
- Critical Conversations 07: The Bonehunters Chapter 23 with Steven Erikson (transcript), VideoTranscriptions — primary source for the Laseen-Claw purge discussion and the pivotal-scene analysis of Tavore's decision.
- Conversation with Steven Erikson 6: The Bonehunters (transcript), VideoTranscriptions — primary source for the Rhulad-as-unkillable-king / system-bigger-than-individual observation.
- Critical Conversations 08: Character Agency in Gardens of the Moon with Steven Erikson (transcript), VideoTranscriptions — for the Lorn-Tavore mirror and the Spy Game-style isolation tactic.
- Steven Erikson Interview — Geeks Guide to the Galaxy Podcast #74 (transcript), VideoTranscriptions — for the imperial-art-as-propaganda discussion.
Related Essays
- Colonialism and Conquest — the broader anti-imperial framework within which the political analysis operates.
- Economics, Capitalism, and Debt — the Letherii economic system as the in-fiction case study of how systems exceed individual rulers.
- Cultural Relativism and Ethics — Karsa Orlong as the figure whose refusal of every cultural identification is the precondition for action that imperial structures cannot deliver.
- Heroism Redefined — the Bonehunters Chapter 23 scene where Tavore rejects the empire's terms, central to both political analysis and the heroism redefinition.
- Dialogue as Evasion and Subtext — the same chapter 23 scene examined from its dialogic angle.
- Character Agency and Illusion — Adjunct Lorn as the structural mirror to Tavore, whose surrender to imperial terms in Gardens of the Moon sets up the later refusal.
- Villain Construction and Systemic Evil — Mallick Rel and the Pannion Seer as case studies in how systemic evil operates without requiring individual moral monstrosity.
- Political Power as Manipulation of Belief — the connection between imperial power and the mass belief that sustains ascendancy.
- Ancient Races and Non-Human Consciousness — the Jaghut refusal of civilisation as the philosophical counter-example to imperial logic.